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Mobile-Optimized Shader for Unity
Fully-featured stylized shader for Unity, optimized for mobile devices. Packed with all the latest techniques, yet blazingly fast due to a progressive system of calculating only what it needs to.
OmniShade is a highly performant shader designed for mobile devices. It is packed with a multitude of techniques allowing it to achieve almost any look from realistic to toon to anime, yet also blazingly fast due to an adaptive system of calculating only what it needs to for any feature set.
It was designed to bridge the gap between Unity's Standard Shader and mobile shaders, but can often look even better than desktop-class shaders due to its high level of stylization, combination, and customization.
All of the sample images above were rendered using only OmniShade, the variety of expression is limitless. It can be used for a game with complex lighting or simple sprites -- regardless, the performance is always optimal. It is quite possibly the only shader you will need for your entire game.
All of the below can be used in any combination, with optimal performance.
- Color adjustments + desaturation
- Diffuse soft lighting
- Specular map + hair highlights
- Rim light
- Normal map
- Occlusion map
- Emissive map